Thursday November 5, 2009
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This demonstration will cover various research topics and emerging technologies in Computer Science, such as: 3D game programming, computer animation, and virtual reality. Demonstrations will include a variety of 3D games written by MU computer science students in the course entitled: "CS475 - 3D Game Programming and Computer Animation". This course provides students with the skills necessary to design, develop, and deploy: 3D games and related entertainment technology applications. The intent of the course is to provide the student with a solid technical foundation for developing, animating and controlling articulated systems used in interactive computer games, virtual reality simulations and high-end animation applications. Topics include: 3D game programming, 3D graphics, programming video game controllers, collision detection, force and motion calculations, networking multiplayer games, manipulating sound objects, physical modeling, projectiles, particle systems, physical constraints, deformation of virtual 3D objects, surface deformation, computer animation, forward and inverse kinematics; key frame, motion capture and procedural animation; behavior-based animation and control.
These projects were funded, in part, by the National Science Foundation under grant numbers EIA-00116616 and DUE-9950742, and the M.U. Neimeyer-Hodgson Grants Program, and by the Faculty Grants Committee of Millersville University.
http://cs.millersville.edu/~webster/gametechnologytrack/