import java.awt.*; import java.lang.System; import java.io.PrintStream; import java.lang.*; import Deck; import Hand; import Player; import BuildStack; /*Card is basically a record with a permanent value and a variable value. The variable value allows wildcards to to used with loosing the true value of the card. The methods allow acces to these variables. */ public class Card { private int usevalue; private int facevalue; private int suite; public Card () { usevalue = facevalue = 0; suite = 0; } public Card (int a) { usevalue = facevalue = a; suite = 0; } public Card (int a, int b) { usevalue = facevalue = a; suite = b; } public void setUseValue (int a) { usevalue = a; } public int showFaceValue () { return facevalue; } public int showUseValue () { return usevalue; } }