The MU Computer
Graphics and Game Development (CGGD) track in Computer Science combines
courses in: computer science, physics, art, and digital media to provide
the student with a unique skill set for immediate employment in the
entertainment technology and game development industry. MU CS students in the CGGD track will not have to take any additional courses in the normal course of our nationally accredited (CSAC/ABET) Computer Science degree, but rather take specific coursework as their selected electives and in their general education requirements. Students in the CGGD track should take their normal required core computer science classes. The CGGD track does require students to take the following upper level electives: CS375 Graphics and Virtual Reality and CS475 3D Game Programming and Computer Animation. In addition, CGGD students will be required to take Physics I with Calculus, Physics II with Calculus, in their physical and natural science block, and Introduction to Drawing I and Computer Art from the Art department to count in the student’s humanities general education block. The current mathematics requirements for an MU CS major are: Math161 Calculus I, Math211 Calculus II, Math235 Survey of Statistics and then any Mathematics class 200 level or above. The CGGD track requires taking Math322 Linear Algebra as the fourth math course.
Computer Science electives required:
CS375
3D Graphics and Virtual Reality
CS475 Game Development and Computer Animation
Physics courses required within the General Education requirements:
- Phys 231 Physics I with Calculus
- Phys 232 Physics II with Calculus
Art courses required within the General
Education requirements: |