|
Overview
There are many variations of how this software might work. Features the final version should have include
|
![]() |
Project development constraints include that it must be written in Java by your team, use objects extensively, use the SWT libraries, be developed in the Eclipse environment but run as a standalone application, and execute on Windows, Mac OS X, and Linux (as in our lab). While having reliable, usable, maintainable, efficient, and correct code is important, the development process is the focus of this project. Documenting how you developed this as a team is a crucial aspect of the project.
|
Textual Puzzle Description
I'll provide several example puzzles in this format. |
9..6..478 .2.7.1639 .8..4.1.. 2.5.63... ......... ...97.5.3 ..6.2..1. 7521.4.8. 198..6..7 |
Marking
One tool that seems to be very helpful in completing these puzzles
is a way to mark which values might possibly be used in a currently
empty cell.
Your program should provide an easy way for the player to graphically
note these possible values.
|
The final version of your program should provide a dot capability as
described on the Wikipedia page.
There are nine possible dot locations in a cell which
correspond to the values 1 to 9. The user may turn these dots on or off
individually and easily.
The dots may be colored or black.
For example, the lower right block of the puzzle above might be marked as shown at right. The middle right cell has only one dot indicating that the number 6 should be placed there. The upper left cell, however, might contain a 3 or a 9 and further analysis is needed. |
![]() |