CSCI 370: Data Lab
Introduction
The purpose of this assignment is to become more familiar with bit-level representations of integers and floating point numbers. You’ll do this by solving a series of programming puzzles. Many of these puzzles are quite artificial, but you’ll find yourself thinking much more about bits in working your way through them.
Logistics
This is an individual project. All handins are electronic. Clarifications and corrections will be posted on the course Web page or distributed via email
Handout Instructions
Download the lab handout from Autolab
Start by copying handout.tar
to a (protected) directory
on a Linux machine in which you plan to do your work. Then give the
command
unix> tar xvf handout.tar
This will cause a number of files to be unpacked in the directory.
The only file you will be modifying and turning in is
bits.c
.
The bits.c
file contains a skeleton for each of the 15
programming puzzles. Your assignment is to complete each function
skeleton using only straightline code for the integer puzzles
(i.e., no loops or conditionals) and a limited number of C arithmetic
and logical operators. Specifically, you are only
allowed to use the following eight operators:
! ~ & ^ | + << >>
A few of the functions further restrict this list. Also, you are not
allowed to use any constants longer than 8 bits. See the comments in
bits.c
for detailed rules and a discussion of the desired
coding style.
The Puzzles
This section describes the puzzles that you will be solving in
bits.c
.
Integer / Two’s Complement Operations
The “Rating: field gives the difficulty rating (the number of points)
for the puzzle, and the”Max ops” field gives the maximum number of
operators you are allowed to use to implement each function. See the
comments in bits.c
for more details on the desired behavior
of the functions. You may also refer to the test functions in
tests.c
. These are used as reference functions to express
the correct behavior of your functions, although they don’t satisfy the
coding rules for your functions.
Name | Description | Rating | Max Ops |
---|---|---|---|
isTmax(x) |
returns 1 if x is the maximum
two’s complement |
1 | 10 |
isTmin(x) |
returns 1 if x is the minimum
two’s complement |
1 | 10 |
isZero(x) |
returns 1 if x == 0 |
1 | 2 |
tmin() |
returns the minimum two’s complement number | 1 | 4 |
tmax() |
returns the maximum two’s complement number | 1 | 4 |
minusOne() |
returns a value of -1 in
two’s complement |
1 | 2 |
fitsShort(x) |
return 1 if x can be
represented as a 16-bit integer |
1 | 8 |
thirdBits() |
returns a word with every third bit (starting from LSB) set to 1 | 1 | 8 |
specialBits() |
return bit pattern
0xffca3fff |
1 | 3 |
upperBits(n) |
pads n upper bits with
1s |
1 | 10 |
negate(x) |
returns -x ; example:
negate(1) = -1 |
2 | 5 |
dividePower2(x,n) |
Compute x/2n for 0≤ n ≤ 30 (rounded toward zero) | 2 | 15 |
fitsBits(x,n) |
returns 1 if x can be
represented as an n -bit two’s complement |
2 | 15 |
Floating-Point Operations
For this part of the assignment, you will implement some common
single-precision floating-point operations. In this section, you are
allowed to use standard control structures (conditionals, loops), and
you may use both int
and unsigned
data types,
including arbitrary unsigned and integer constants. You may not use any
unions, structs, or arrays. Most significantly, you may not use any
floating point data types, operations, or constants. Instead, any
floating-point operand will be passed to the function as having type
unsigned
, and any returned floating-point value will be of
type unsigned
. Your code should perform the bit
manipulations that implement the specified floating point
operations.
The table below describes a set of functions that operate on the
bit-level representations of floating-point numbers. Refer to the
comments in bits.c
and the reference versions in
tests.c
for more information.
Name | Description | Rating | Max Ops |
---|---|---|---|
floatAbsVal(uf) |
return bit-level equivalent of
|f| |
2 | 10 |
floatNegate(x) |
Return bit-level equivalent of
-f |
2 | 10 |
Notes:
The included program fshow
helps you understand the
structure of floating point numbers. To compile fshow
,
switch to the handout directory and type:
unix> make
You can use fshow
to see what an arbitrary pattern
represents as a floating-point number:
unix> ./fshow 2080374784
Floating point value 2.658455992e+36
Bit Representation 0x7c000000, sign = 0, exponent = f8, fraction = 000000
Normalized. 1.0000000000 X 2^(121)
You can also give fshow
hexadecimal and floating point
values, and it will decipher their bit structure.
Evaluation
Your score will be computed out of a maximum of 100 points based on the following distribution:
- Correctness (60 pts)
- Performance (30 pts)
- Comments and Documentation (10 pts)
Correctness
The 15 puzzles you must solve have been given a difficulty rating
between 1 and 2, such that their weighted sum totals to 20. The score
for a correct problem will be (3 * difficulty rating)
We will evaluate your functions using the btest
program,
which is described in the next section. You will get full credit for a
puzzle if it passes all of the tests performed by btest
,
and no credit otherwise.
Performance Points
Our main concern at this point in the course is that you can get the right answer. However, we want to instill in you a sense of keeping things as short and simple as you can. Furthermore, some of the puzzles can be solved by brute force, but we want you to be more clever. Thus, for each function we’ve established a maximum number of operators that you are allowed to use for each function. This limit is very generous and is designed only to catch egregiously inefficient solutions. You will receive two points for each correct function that satisfies the operator limit.
Comments and Documentation
Finally, we’ve reserved 10 points for a subjective evaluation of the style of your solutions and your commenting. Your solutions should be as clean and straightforward as possible. Your comments should be informative, but they need not be extensive.
Testing
We have included some autograding tools in the handout directory —
btest
, dlc
, and driver.pl
— to
help you check the correctness of your work.
The binary for btest
can be created by invoking
make btest
. You will need to invoke this command
every time you change bits.c
btest
This program checks the functional correctness of the functions in
bits.c
.
You’ll find it helpful to work through the functions one at a time,
testing each one as you go. You can use the -f
flag to
instruct btest
to test only a single function:
unix> ./btest -f bitAnd
You can feed it specific function arguments using the option flags
-1
, -2
, and -3
:
unix> ./btest -f bitAnd -1 7 -2 0xf
Check the README
for documentation on running the
btest
program.
dlc
This is a modified version of an ANSI C compiler from the MIT CILK group that you can use to check for compliance with the coding rules for each puzzle. The typical usage is:
unix> ./dlc bits.c
The program runs silently unless it detects a problem, such as an
illegal operator, too many operators, or non-straightline code in the
integer puzzles. Running with the -e
switch:
unix> ./dlc -e bits.c
causes dlc
to print counts of the number of operators
used by each function. Type ./dlc -help
for a list of
command line options.
driver.pl
This is a driver program that uses btest
and
dlc
to compute the correctness and performance points for
your solution. It takes no arguments:
unix> ./driver.pl
Autolab will invoke driver.pl
to evaluate your
solution
Handin
Submit bits.c
on Autolab under the “Data Lab”
assignment
Advice
Don’t include the <stdio.h>
header file in your
bits.c
file, s it confuses dlc
and results in
some non-intuitive error messages. You will still be able to use
printf
in your bits.c
file for debugging
without including the <stdio.h>
header, although
gcc
will print a warning that you can ignore.
The dlc
program enforces a stricter form of C
declarations than is the case for C++ or that is enforced by
gcc
. In particular, any declaration must appear in a block
(what you enclose in curly braces) before any statement that is not a
declaration. For example, it will complain about the following code:
int foo(int x)
{
int a = x;
*= 3; /* Statement that is not a declaration */
a int b = a; /* ERROR: Declaration not allowed here */
}